I had the opportunity to play the latest iteration of Nightfall on the day it hit our UK shores so I thought I'd pass on my impressions. If you've not played Nightfall it can best be described as the result of a mad professor's experiment to create a hybrid of Dominion and Magic. Nightfall creates a world of vampires, werewolves, hunters and ghouls similar to that of White Wolf's World of Darkness or the Underworld films and is a deck building game which involves using your undead minions to attack other players. Each successful attack results in the victim adding a wound card to their deck and at the end of the game the player with the least wounds wins. There's also a fancy chain mechanic that happens when you draft cards into play and allows you to play a stream of chained actions which your opponents can then continue. At first glass it’s a complicated game and it takes a game or two for the chain mechanic to sink in.
I had the opportunity to play the latest iteration of Nightfall on the day it hit our UK shores so I thought I'd pass on my impressions. If you've not played Nightfall it can best be described as the result of a mad professor's experiment to create a hybrid of Dominion and Magic. Nightfall creates a world of vampires, werewolves, hunters and ghouls similar to that of White Wolf's World of Darkness or the Underworld films and is a deck building game which involves using your undead minions to attack other players. Each successful attack results in the victim adding a wound card to their deck and at the end of the game the player with the least wounds wins. There's also a fancy chain mechanic that happens when you draft cards into play and allows you to play a stream of chained actions which your opponents can then continue. At first glass it’s a complicated game and it takes a game or two for the chain mechanic to sink in.